Gift Box
(this exercise was co-created as part of a collaboration day between myself and Geoff Watts, credit to Paul Z Jackson from his book) Timings: 5-10 mins Materials: 2 people (standing up) Instructions:...
View ArticleDelight
This improv exercise originally comes from the work of Keith Johnstone. Geoff and I picked up the exercise from an improv workshop with Neil Mullarkey of the Comedy Store Players, in London. Timings:...
View ArticleThree Projects, Three Experiments
Context: This game is similar to multi-tasking game, and can be used to teach concepts like focusing on people utilization (instead of completing projects early), continuous partial attention,...
View ArticleNew Kanban simulation game “Featureban”
Featureban is a fun way for small groups to try out some basic visual management (visualisation + feedback loops), and then experience the dramatic effect of adding work-in-progress limits to create...
View ArticleTeam Responsibility Game
Intention of the game The intention of the game is to experience sharing responsibility for a common purpose discover unhealthy team dynamics and reflect and think about better ways to work together. I...
View ArticleFellowship Of The Goal – Gamify The Cardwall
Gamification can lead to higher levels of collaboration and engagement with teams. On many occasions, I’ve come across prescriptive workflows which completely disengage teams and those teams don’t...
View ArticleUser Stories vs Requirements
Disclaimer: I learned this exercise from Sarah Klarich, I don’t know where she learned it from (Teresa Carlisle according to the document author?) but it’s extremely effective at communicating why User...
View ArticleScrumble – an Agile board game
Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation...
View ArticleTelestrations for Teams
Timing: Really depends on the group size, but I’d allow at least 2 hours for a group of 10 to play three rounds. Materials: The board game Telestrations. There are two versions of this game, an eight...
View ArticlePenny Flow
Summary: This game is based on The Penny Game. I’ve seen it in various incarnations, but this is based on the original concept. Instead of simply showing how batch size affects throughput, this game...
View Article“Hitting the Target”— Business Value in Mission-Focused Organizations
In the simplest terms, software development decisions for commercial organizations can be reduced to a calculation of whether the cost of developing the software will be outweighed by the revenue...
View ArticleIterative Incremental Big Bang
Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for...
View ArticleJudgement Juggler
Name: Judgement Juggler. Summary: An agility learning ball game, built on The Penny Game, that introduces estimates based on defects and dependencies to more closely simulate software development in...
View ArticleScrumble – an Agile board gameScrumble – um jogo de tabuleiro ágilScrumble –...
Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation...
View ArticleTelestrations for Teams
Timing: Really depends on the group size, but I’d allow at least 2 hours for a group of 10 to play three rounds. Materials: The board game Telestrations. There are two versions of this game, an eight...
View ArticlePenny Flow
Summary: This game is based on The Penny Game. I’ve seen it in various incarnations, but this is based on the original concept. Instead of simply showing how batch size affects throughput, this game...
View Article“Hitting the Target”— Business Value in Mission-Focused Organizations
In the simplest terms, software development decisions for commercial organizations can be reduced to a calculation of whether the cost of developing the software will be outweighed by the revenue...
View ArticleIterative Incremental Big Bang
Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for...
View ArticleJudgement Juggler
** Updated with links to better quality DoD images ** Name: Judgement Juggler. Summary: An agility learning ball game, built on The Penny Game, that introduces estimates based on defects and...
View ArticleKitchen PrioritizationKitchen Prioritization
The goal of this game is to understand how important it is to have choice criterias during prioritization and make them explicit. This game will talk about relative prioritization, implicit criterias,...
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